

Heads can explode if shot, spraying blood and brain matter all over the environment. Limbs and heads can be shot or chopped off, with copious amounts of blood splatter. Fallout new bashed patch and nearly killed for my own goods should you Uncut wasteland and new vegas guide includes but very rare, cut neon lights in game.The Fundamentals Intermediate Tactics Advanced Tactics Ten TipsFallout: New Vegas is extremely violent and bloody.
Perks are basically meant to compliment your character, usually allowing you to do things you already want to do better. At the beginning of the game, you'll be able to choose a few perks to take with you as you begin your journey, and every so often, as you level up (perhaps every three levels or so), you'll get to select another one. Perks to leveling-up beyond the statistical advantages you earn from each level (via distributing skill points).

Don't underestimate the usefulness of some one-off perks either, though, such as Tag! (which gives you a +15 to a single non-S.P.E.C.I.A.L. Statistic), Educated (which gives you two more skill points to distribute for each level you advance), and Swift Learner (which gives you a +10% experience bonus for each time you activate it). The three perks in question are Intense Training (which lets you add a single point to any S.P.E.C.I.A.L. The better news is that each of these perks can be upgraded to make them better and better. While these perks will occupy slots (permanently) that might be useful for perks that deliver to your character a more subtle edge, the following perks will assist you in making your character better in a more general way.
Fallout: New Vegas associates a specific weight to just about everything in the game (except ammunition and some curative items, unless you're playing via Hardcore Mode), and you can only carry so much before you reach your encumbrance ceiling. But this is no run-of-the-mill RPG (in the old-school console sense, anyway), where you can carry 99 of anything you want with no penalty. So what are you going to do!?Like with just about any RPG in existence, Fallout: New Vegas contains an equipment, gear, weapon, armor and item inventory that requires you to manage it.
So management here really only requires that you don't carry too much with you at any given time. The maximum weight you can carry is easy to find in your Pip-Boy, as is the relative weight of everything in your inventory. Thus, what you really need to figure out early in the game is how you will manage your inventory.The good news is that the amount of weight your character can hold is directly associated with a specific statistic (Strength), which means that you should be able to predict how much you'll be able to carry.
What we will use are percentages (keeping in mind that these percentages will wildly change if you're playing on Hardcore Mode). We won't use specific numbers, since that will vary depending on your character's Strength, as well as any perks you have, and more. But the problems you'll encounter are always of the unexpected variety.So here are some basic rules to keep in mind to ensure that your inventory is good to go under most circumstances.
While you're sure to organically find plenty of Bottle Caps as you explore, you'll earn a vast majority of your cash by selling things you've found out there in the wild. Earning Bottle Caps is an important thing in Fallout: New Vegas. The latter is really the key. The idea should be to fill in this extra 20% as you explore various areas, purchase new items and gear, and most importantly, perhaps, find things that you'll want to gather now in order to sell later. A full 50% should be given to weapons, of which you should be carrying a lot of, so that you're ready for all sorts of different situations, and have other options to fall back on if a weapon you're currently using is about to break, or if you run out of ammunition, or whatever else.This will leave 20% of your inventory's maximum weight allowance. Perhaps 10% or so can be relegated to curative items that actually have weight, drugs, items like Stealth Boys, and any food you're carrying with you.
If you can follow all of those instructions, you should never, ever find yourself carrying too much weight.While it's true that your character is really just a 3D image on your screen, a complicated permutation of binary with no actual substance outside of the digital world, you still need to learn to care for him or her, or you won't get very far in the game. Just be sure not to over-do it, though! Regularly get rid of old weapons or armor you don't need (especially if weapons and weapon types start to become redundant), use like weapons and armor to repair each other so that you can lower your carried weight, and only carry things that have a maximum value with as little weight as possible. You can then unload it later.
Without a character's health, he (or she) will slowly whittle down to nothingness and eventually perish. If not, then you should keep on reading, and learn a little bit about caring for your character in Fallout: New Vegas.Your health is perhaps your character's most telling sign of vitality. If you're playing on Hardcore Mode, you should already know what to do, so this entire Basics section will otherwise be useless to you. Rather, we'll focus on what we assume is the most-played version of the game, which is the still-difficult and still-robust standard mode.
You could also sleep in a bed for eight (or more) in-game hours in order to heal yourself and fix any broken bones. You can go to any medically-inclined character in the game to pay for healing (or to fix broken bones, which happen fairly often if a limb or other part of your body takes too much damage). However, you'll take some random damage from high falls, radiation poisoning, and other random (and rare) hazards.To heal yourself, you have some options. The amount of damage dealt to you depends entirely on the strength of the attack and the attacker, and your own ability to withstand said attack coupled with your armor's ability to help you withstand that attack as well. Damage of varying amounts will be dealt by all sorts of hostile enemies, from fellow characters to dangerous creatures.
Radiation occurs often in the irradiated post-apocalyptic United States, so keep an eye on your radiation level, and use RadAway to get rid of some radiation if your levels are getting too high. It's important to keep in mind that radiation poisoning is an entirely different statistic that has nothing to do with your health meter, but everything to do with your character's overall health.
